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  4. /WA 3D Archery

WA 3D Archery

World Archery 3D is the international 3D archery format used in continental and world championship competition (European 3D, World Archery 3D Championships). The face geometry mirrors IBO — concentric 11 / 10 / 8 / body rings — but WA-3D explicitly scores misses (off the silhouette) as zero rather than treating any silhouette hit as automatic body-score.

Details

WA-3D rounds at international level typically include both unmarked and marked-distance phases, with maximum effective ranges varying by bow style (compound vs barebow vs recurve) and event. A round is usually 24 targets shot in two phases.

Scoring values are 11 (centre, 11 pts), 10 (kill, 10), 8 (vital, 8), body (5), miss (0). The miss zero rule matters in tie-breaks — under WA-3D you can lose points on a miss, where some other formats forgive it as a body hit if the arrow stays on the silhouette.

For practice, WA-3D printables reuse the same physical face as our IBO prints (the 11/10/8/body geometry is identical). The scoring summary in the footer is the only thing that differs — WA-3D prints carry the explicit miss-zero rule.

How BowSmith helps

BowSmith's WA-3D scoring profile carries the official ring values plus the miss-zero rule — your round logs match exactly what tournament officials write on the score sheet.

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Related on BowSmith

Glossary

  • IBO Archery
  • ASA Archery
  • IFAA Archery
  • Scoring Rings
  • Vital Area

Printables

  • Printable Target Faces

Common questions

How is WA-3D different from IBO?
The face geometry (11 / 10 / 8 / body rings) is identical — same physical target. The differences are in the rules: WA-3D explicitly scores misses as zero, has its own arrow rules, and uses different stake-distance and class structures. WA-3D is also the format used at international championship level (European 3D, World 3D), while IBO is primarily a US national circuit.

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